Who I Am
I am a graphic designer, motion designer, 3D modeler, and video editor. I have been doing this for nearly 10 years.
What I Do
I take what a client is trying to say and turn it into visuals that actually communicate it. That means brand assets, motion graphics, print collateral, social content, and 3D elements.
How I Work
I care about three things: organization, communication, and quality. I keep files clean. I communicate clearly. I take feedback well. And I follow through until the client is happy with the result.
Background
I started out at Northwest School of the Arts in Charlotte, where I studied traditional art, including painting, photography, mixed media, and costume design. I did not go to college for design. Instead, I learned on the job, built my skills through real projects, and have been working as a professional designer since 2016. I am largely self-taught in the Adobe suite, Blender, and the tools I use every day.
What I Am Exploring
More recently, I have been exploring 3D modeling and game development. I lead a small design team building a video game in Unreal Engine 5, which has pushed me to grow as a creative and a collaborator.
What I Am Looking For
I am looking to work with people who care about the work, communicate honestly, and want to build something good together.