dakotaerinwright
@outlook.com

Who I Am

I am a graphic designer, motion designer, 3D modeler, and video editor. I have been doing this for nearly 10 years.

What I Do

I take what a client is trying to say and turn it into visuals that actually communicate it. That means brand assets, motion graphics, print collateral, social content, and 3D elements.

How I Work

I care about three things: organization, communication, and quality. I keep files clean. I communicate clearly. I take feedback well. And I follow through until the client is happy with the result.

Background

I started out at Northwest School of the Arts in Charlotte, where I studied traditional art, including painting, photography, mixed media, and costume design. I did not go to college for design. Instead, I learned on the job, built my skills through real projects, and have been working as a professional designer since 2016. I am largely self-taught in the Adobe suite, Blender, and the tools I use every day.

What I Am Exploring

More recently, I have been exploring 3D modeling and game development. I lead a small design team building a video game in Unreal Engine 5, which has pushed me to grow as a creative and a collaborator.

What I Am Looking For

I am looking to work with people who care about the work, communicate honestly, and want to build something good together.

Dakota Wright